CAMPAIGN & DESIGN LANGUAG · 2019

Most bags are designed for the commute. This one was designed for the storm.

client
Timbuk2
scope
Design language, campaign concept
year
2019
role
Senior Designer
Credit
Photography·Dylan Maddux
On-site Photo Art Director · Nelson Garcia
Identity & Design Language · Micah Cash
Graphic Designer · Eric Bailey
Graphic Designer · Richard Goodwin
Four ads for Helinox packable outdoor games showing people playing various games outdoors.
Chain-link, wet asphalt, the underside of an overpass — the city at its least forgiving, made into a brand.

Especial was Timbuk2's weatherproof collection — gear engineered for messengers and commuters who ride through whatever the day throws at them. The product made a hard promise: your gear stays dry, no matter what. The campaign had to make that promise felt — not listed as a spec, but delivered as an attitude.

I created the design language and campaign concept for the launch. I built the visual system around a high-contrast red-black-white palette and a vertical ESPECIAL wordmark that ran like signage down the edge of every frame — chain-link, rain on asphalt, the underside of an overpass, cropped hard and split with blocks of red. Monospaced, technical type gave the product callouts a utilitarian, almost tactical voice that matched the gear's purpose. The result was a system flexible enough to carry the campaign across the flagship launch email, a dedicated landing page, and an in-store retail moment without ever losing its edge.

Black banner for Helinox packable outdoor games with colorful PLAY text and outdoor game images.Four Helinox banner stands display outdoor games: HeliDisc, HeliDrop, StringTrees, and YutNori with gameplay details.
Four images show people playing diverse packable outdoor games by Helinox in nature settings.
People playing outdoor games like ring toss and board games in various natural settings.

The Results

1
One coherent design language across email, landing page, and retail
NYC
In-store concept mocked up for a flagship Manhattan storefront
A weatherproof-collection identity, concept to execution
how it came together

Especial was a Senior Designer role with a creative-lead's scope. The design language and campaign concept were mine. The campaign photography was directed on-set by the Art Director, and my work was to build the visual world it lived inside — the system that made a rain-soaked product shoot read as one deliberate, confident brand. The "No Wet Laptops" line came down from the Marketing Director as a required inclusion; I built the system to carry it.

What I take from Especial is how far a strong visual language travels. The same system held its edge from an inbox to a landing page to a storefront window — durable enough to survive contact with every surface and every team that touched it. That's the real test of a brand language: not whether it looks good in one frame, but whether it holds up everywhere it has to go.

next project

Unifying a century-old institution,
one sprint at a time.